Weekly Dev Log
A short look at what I'm building on Rooted, posted every week. See all dev logs.
As we eagerly approach the second phase of Rooted's Alpha, which will introduce the open world and building features, we are thrilled to share this 25-minute gameplay video with you!
This is a chance for players to discover the world of Rooted through the Monastery: the first point of interest we’ve chosen to showcase to our alpha testers. Please keep in mind that this is a work in progress (WIP), so if you see a tree sticking out of a concrete slab or a placeholder truck popping out of a marketplace, don't worry :) Our team is diligently adding all the necessary details, and what isn't ready today will be ready tomorrow.
In this video, you’ll experience the exploration aspect of Rooted: finding ways to enter buildings, uncovering hidden secrets, and discovering the history of the location. Don’t look for combat or building features just yet – those are coming in the next alpha phases as outlined on our ProductBoard.
I’d like to take this opportunity to thank our community for their unwavering support!
TO SUPPORT ROOTED:
- talk about the game with others and share our official links
- wishlist it on Steam or Epic Games Store
- pledge to the game and gain instant access to the Alpha!
Take care,
Mat
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