Technical Update: New Engine version, Optimizations & Characters
Version: Alpha 0.0.2.319
Published on: Oct 28, 2025
Hey Survivors,
This update marks a milestone for Rooted as we’ve fully migrated the project to Unreal Engine 5.6. It brings numerous technical and visual improvements for a smoother and more immersive experience.
General
- Migrated the entire project to Unreal Engine 5.6
- Major open world optimization, resulting in significantly faster loading times
- Reworked berry and junk scattering across the environment, fixing the micro-freeze that occurred when collecting berries
- Added a new settings management system, improving stability and flexibility
Character
- Integrated Mutable: reworked the equipment system to use Mutable, improving stability, performance, and multiplayer replication
- Added female characters
- Added a full female clothing set
- Updated locomotion and several animations based on community feedback
Note: We’re aware of the current skin rendering of characters. This will be improved in a future update for increased realism.
Optimization
- CPU Optimization
- Large optimization pass reducing overall CPU load
- Performance gains may vary depending on your setup — if your system is GPU-bottlenecked, you might not feel the full improvement yet
Environment
- Communication Tower: currently being upgraded to high-poly for enhanced visual fidelity
- Started implementing tessellation to improve realism while also aiming for better performance
Thank you all for your continuous support and feedback. Keep sharing your thoughts on Discord and Steam, it truly helps us shape the world of Rooted.
See you in the woods, Survivors.