Roadmap rework
Ongoing rework of the public roadmap to live natively on rootedthegame.com — clickable cards, in-page vote modal, and polished layout aligned with the rest of the site.
This page is still under construction — layout and content will evolve over the coming days.
Optimized the building system: leaner construction ghosts and a smarter structural graph that tracks how weight carries through your builds, setting up real structural stability.
Sharpened the bear's melee: it now lunges into its strikes and tracks you as you run, so sprinting away no longer dodges every swing for free.
Tuned the enemy combat layer so each faction's fight behaviour is data-driven, paving the way for distinct enemy personalities as the roster grows.
Fixed the equipment system after the 5.8 engine migration: all wearables (shirts, sweaters, jeans, jackets, boots, hats, masks) render correctly again on both body types.
Fixed character clothing not rendering after the engine upgrade: shirts, sweaters, jeans, jackets, boots, hats, and masks now show correctly on both body types again.
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