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HEADLIGHT // ROOTED / what's next

Roadmap

What we're building next. In Progress, Planned, and Completed — vote on what matters most.

Page under rework

This page is still under construction — layout and content will evolve over the coming days.

UI/UX

1

Roadmap rework

Ongoing rework of the public roadmap to live natively on rootedthegame.com — clickable cards, in-page vote modal, and polished layout aligned with the rest of the site.

In Progress 1

Hunting & Fishing

4

Hostile Animals with Attack Behavior

Hostile animals with attack behavior

Planned 6

Fishing Rod Mechanics

Fishing rod mechanics

Planned 3

Animal Skinning and Butchering

Animal skinning and butchering

Planned 5

Passive Animal with Fear Behavior

Passive animals with fear mechanics

Planned 5

Combat & Weapons

1

Firearm System Development

Development of the firearm system

Planned 3

World, POIs & Assets

3

Starter Island - Survivor House

Survivor house (starter island)

Planned 1

Lakes of Various Sizes

Lakes of different sizes with ecosystems

Planned 15

Aggressive Storm Events

Violent storm events

Planned 21

Combat Systems

2

Bolt Action Rifle with Scopes

Bolt action rifle with scopes

Planned 6

Melee Combat System

Hand-to-hand combat system

Planned 4

Survival Mechanics

6

Clothing Temperature Protection

Thermal protection of clothing

Planned 9

Flora Sustenance System

Flora-based sustenance system

Planned 11

Body Temperature Regulation

Body temperature regulation

Planned 5

Disease and Illness System

Disease system

Planned 4

Campfire Cooking Grill

Cooking grill for campfire

Planned 5

Clothes Protect Against Low Temperatures

Thermal protection from clothing

Planned 3

Multiplayer & Communication

1

Trade System

Trading system

Planned 9

Character & Animation

2

Locomotion System Rework

Complete overhaul of the movement system

Planned 45

Throw Items

Throw objects

Planned 21

Building & Crafting

2

Tier 1 Greenhouse

Tier 1 Greenhouse

Planned 7

Blueprint Discovery System

Blueprint discovery system

Planned 5

Exploration & Vehicles

1

Rowboat for Lake Travel

Rowboat for lake navigation

Planned 2

Gardening (Tier 1)

1

Tier 1 - Upgradeable Greenhouse

Upgradeable greenhouse

Planned 5

World, POIs & Assets

33

Monastery POI

Point of Interest: Monastery

Completed 1

Military Modular Props

Modular military props

Completed 1

Modular Luxury Forest Cabin Pack

Luxury forest cabin pack

Completed 6

Military Hospital

Military hospital

Completed 1

Church Blocking

Church blockout

Completed 1

Military Tents

Military tents

Completed 1

Modular Rustic Haven Pack

Rustic shelter pack

Completed 6

Starter Island - Outdoor Environment

Outdoor environment of the starting island

Completed 2

Mechanic Room Props

Mechanic workshop props

Completed 1

Church Props

Church props

Completed 2

Communication Tower

Communication tower

Completed 2

Starter Island - Yoga Studio Garden

Yoga studio garden (starting island)

Completed 1

Catacombs Blockout

Catacombs blockout

Completed 1

Flyers Generator

Flyer generator

Completed 1

Generic Materials

Reusable generic materials

Completed 1

Starter Island

Starting island

Completed 1

Catacombs Props

Catacombs props

Completed 1

Monastery's Kitchen

Monastery kitchen

Completed 1

Library Props

Library props

Completed 1

Underground Bunker

Underground bunker

Completed 7

Monastery Secondary Rooms

Secondary rooms of the monastery

Completed 1

Dynamic Weather and Day/Night Cycle

Day/night cycle and dynamic weather

Completed 1

Lakeside Cabin

Cabin by the lake

Completed 6

Monastery Post Apocalyptic Layer

Post-apocalyptic layer of the monastery

Completed 1

Communication Tower Exterior

Communication tower exterior

Completed 1

Enviro. Design - Monastery Exterior

Environmental Design - Monastery Exterior

Completed 1

Communication Tower Interiors

Communication tower interiors

Completed 1

Military Hospital Structure

Military hospital structure

Completed 1

Design and Modeling of Tiers 1 A

Design and modeling of Tiers 1 A

Completed 1

Military Hospital Laboratory Props

Military hospital laboratory props

Completed 1

Tier 1.B Construction Creation

Creation of Tier 1.B constructions

Completed 1

The Mansion

The Mansion

Completed 6

Modular Gas Station Pack

Modular gas station pack

Completed 5

Character & Animation

6

Modular and Character Customization

Modular character customization system

Completed 1

Female Characters Integration

Integration of playable female characters

Completed 3

Character Locomotion Overhaul

Locomotion system overhaul

Completed 1

1st Motion Capture Recording Session

First motion capture session

Completed 2

2nd Motion Capture Recording Session

Second motion capture session

Completed 3

Mutable and Character Customization

Modular character customization system

Completed 1

Survival Mechanics

4

Character Rest/Sleep System

Rest and sleep system

Completed 1

Campfire with Cooking

Campfire with cooking system

Completed 2

Player Rest/Sleep System

Rest and sleep system

Completed 1

Campfire

Campfire

Completed 1

Gardening (Tier 1)

5

Tier 1 - Box Planter

Rectangular planting box

Completed 3

Tier 1 - Barrel Planter

Planting Barrel

Completed 3

Tier 1 - Composter

Composting station

Completed 3

Tier 1 - Irrigation System

Automatic irrigation system

Completed 3

Tier 1 - Monitoring System

Crop monitoring system

Completed 3

Multiplayer & Communication

2

Steam & Epic Online Services connection overhaul

Full rework of the platform sign-in flow, session handling, and account linking across Steam and Epic Online Services.

Completed 0

Core Multiplayer System - Steam

Basic Steam multiplayer architecture

Completed 4

UI/UX

6

Public roadmap on rootedthegame.com

A dedicated roadmap page is now part of the official site, giving full visibility on what's shipped, in progress, and planned for Early Access.

Completed 0

In-game patch notes browser

Patch notes UI fully reworked — readable history of what changed in each build, browsable inside the game and ready for the Early Access cadence.

Completed 0

In-game news feed

News feed inside the main menu reworked for the Early Access window so studio updates reach players without leaving the game.

Completed 0

In-game credits screen

Credits screen rebuilt from the ground up — full team credits browsable in-game, ready for the Early Access release.

Completed 0

Notifications System

Notifications system

Completed 1

Full Controller Support

Complete controller support

Completed 1

Technical & Optimization

7

One-click in-game bug reports

Bug reporting flow fully reworked: one click submits screenshot, log and context straight to our triage dashboard. Ready for Early Access feedback at scale.

Completed 0

Automatic crash reporting

Anonymized crash reports are sent automatically when the game closes unexpectedly, so we can fix issues before you even relaunch.

Completed 0

Lighting and Post-Processing

Lighting and post-processing

Completed 1

FSR 4 Integration

AMD FSR 4 Integration

Completed 1

World Partition Optimization Pass

World Partition optimization

Completed 2

Optimized Consumable Scattering System

Optimized consumable scattering system

Completed 1

Vegetation Rendering Optimization with PCG

Vegetation rendering optimization with PCG

Completed 1

Primary Systems

1

Streamlined alpha NDA sign-in

NDA sign-in is now fully in-game — read, accept, and get into the Early Access build without leaving the title screen.

Completed 0

Audio & Music

2

Footstep Sounds

Dynamic footstep sounds

Completed 1

Ambient Sound

Ambient sounds

Completed 1

Clothing & Equipment

5

Jacket

Protective jacket

Completed 1

Character's Flashlight

Character's flashlight

Completed 2

Character's Head Accessories

Head accessories

Completed 1

Flare

Illuminating flare

Completed 2

Military Medikit

Military medical kit

Completed 8

Exploration & Vehicles

5

Ziplines

Ziplines for rapid traversal

Completed 1

Pilotable Drones

Remote-controlled pilotable drones

Completed 1

Drones

Remote-controlled pilotable drones

Completed 1

Drone Landpads

Landing platforms for drones

Completed 1

Alpha Car

5-seat ground vehicle

Completed 1

Building & Crafting

10

Barrel Planter

Planting barrel

Completed 7

Composter

Composting station

Completed 8

Irrigation System

Automatic irrigation system

Completed 7

Procedural Wall Generator

Procedural wall generator

Completed 1

Rain Collector

Rainwater collector

Completed 7

Procedural Fence Generator

Procedural fence generator

Completed 1

Foundation Build System

Basic modular construction system

Completed 1

Mechanical Workbench

Advanced mechanical workbench

Completed 1

Salvaging System

Recovery and dismantling system

Completed 1

Natural Resource Farming System

Natural resource farming system

Completed 10

Combat & Weapons

3

M4A1 Weapon Integration

M4A1 Integration

Completed 8

Bolt Action Rifle

Bolt-action carbine

Completed 3

Scope x4 & x8

x4 and x8 rifle scopes

Completed 5

Hunting & Fishing

3

Hunting Traps System

Hunting traps system

Completed 6

First Hunting Firearm

First hunting firearm

Completed 4

Hunting Traps

Hunting trap system

Completed 4

Exploration & Navigation

3

Signal Beacons with Detector

Signal beacons with detector

Completed 1

Climbing System

Climbing system

Completed 6

Swimming and Diving

Swimming and diving

Completed 6
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