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Transmission Active // Broadcasting

Dev News & Updates

Follow our journey as we build Rooted. Every update, every feature, every milestone.

17
Dev Updates
2026
In Production
Alpha
Now Live

All Dev Logs

17 transmissions archived
Dev Log Rooted // Transmission
July 3, 2026

Rooted Weekly Dev Log: Week 27, 2026

Wildlife week: animal senses, daily routines for deer, bear, wolf and eagle, blood-trail tracking, a fully data-driven survival balance, and powered devices you can claim and repair.

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Dev Log Rooted // Transmission
June 26, 2026

Rooted Weekly Dev Log: Week 26, 2026

A week that started on the engine: Rooted moved onto the latest engine version, then a fresh pass on building, the bear that now lunges into its strikes and tracks you, and smarter human enemies.

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Dev Log Rooted // Transmission
June 20, 2026

Rooted Weekly Dev Log: Week 25, 2026

A lighter week on code, since I was at Game Camp in Lille for a talk on solo development with UE5. Around that: storms with more presence, sharper 3Cs, the open-world terrain and vegetation moving in, and enemies that feel more alive. None of it is in the public build.

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Dev Log Rooted // Transmission
June 12, 2026

Rooted Weekly Dev Log: Week 24, 2026

Enemy camps that live and patrol, a weapon damage and feel pass with the first throwables, surface impacts and footsteps, killable wildlife, the first version of the electrical system, and a round of coop fixes.

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Dev Log Rooted // Transmission
June 5, 2026

Rooted Weekly Dev Log: Week 23, 2026

A big development week: the first hostile enemies and squad behavior, a self-driving camera, a deeper data-driven inventory and on-body weapon stowing, wildlife and a world radio built for emergent play, the vehicle layer behind co-op boats, and the city taking shape.

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Dev Log Rooted // Transmission
May 29, 2026

Rooted Weekly Dev Log: Week 22, 2026

A wide week across the inventory and equipment screen, a new wildlife layer, the vehicle architecture, a reactive crosshair, and survival and health. None of it is in the public build, it is all work in development.

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The first signs of wildlife in Rooted
January 22, 2026

The first signs of wildlife in Rooted

Wildlife is starting to take shape in Rooted. Deer are now roaming the world, marking the very first step toward a deeper hunting and survival experience.

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Rooted Introduces Firearms: New Combat Begins
December 3, 2025

Rooted Introduces Firearms: New Combat Begins

This update adds the first firearms to Rooted, introduces smoother weapon handling, a new training range, and a temporary Cheat Menu to help you explore the content faster.

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Rooted Update 0.0.2.319: Better Performance, Unreal 5.6, Female character and more!
October 29, 2025

Rooted Update 0.0.2.319: Better Performance, Unreal 5.6, Female character and more!

We’re super excited for what’s next.

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What's Coming in the Next Major Update
May 19, 2025

What's Coming in the Next Major Update

Discover what's new in Rooted's upcoming major update, including lore, survival mechanics, and exciting gameplay improvements!

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Drones have arrived in Rooted: Pilot yours now!
September 9, 2024

Drones have arrived in Rooted: Pilot yours now!

Drones are now available in Rooted! Explore contaminated zones and place markers for your team—pilot yours in the latest Alpha build.

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Network Link // Signal Strong

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